Planting is one of the primary activities in Garden Paws.
Gathering in the Wild vs Planting[edit | edit source]
Starting a garden is by no means required to progress or even make money in the game. All plants on the Main Island will eventually spawn in the wild, and can be gathered by the player at the cost of Energy.
However there are definite benefits to growing your own plants:
- Player-grown plants yield slightly more of that plant per harvest.
- They are a guaranteed harvest, as opposed to relying on random wild spawns.
- Player-grown plants can be planted and harvested in any season. The only limitation is that non-Winter plants take one day longer to grow in Winter.
- Fertilizer or Seed Bundles can be used to increase the chance of or guarantee seed drops, instead of relying on them as a rare drop in the wild. With the addition of Seedmakers, Planting becomes pure profit.
- Harvesting player-grown plants does not cost energy.
How To Plant Seeds[edit | edit source]
Before you start, you're going to need tools:
- Pick a spot and use the Hoe on the ground to dig up a patch of soil.
- Use a Seed on the soil to plant it.
- Use the Watering Can to water the soil. A plant needing water will have a droplet icon above it.
- Continue watering the soil once per day (you can skip rainy days) until the plant is grown.
- Harvest your plant!
Traveling to another island will pause the growth of all plants, including the need to water them.
Energy[edit | edit source]
Planting seeds requires energy:
Energy is limited in the early stages of the game, so plan accordingly.
With more advanced tools, the only Energy spent will be from planting seeds.
Soil and Planters[edit | edit source]
A patch of soil dug up by a Hoe disappears after 2-3 in-game days of not being watered. However:
- Watering the soil (including rainy days and sprinkers) "resets" this daily counter.
- Soil does not disappear if it contains a growing seed.
- Soil will eventually disappear if it contains a mature plant ready to harvest, but the plant (and the ability to harvest it) will not be affected. This feature can be used along with the No Pick Zone to build creative gardens.
If fussing with keeping soil from disappearing is not your cup of tea, you can get around that by crafting planters.
Planters[edit | edit source]
A planter is a furniture item that comes with pre-tilled soil. Aside from saving you that one point of energy needed when using a Hoe, the soil in a planter never disappears.
To use a planter, place it on the ground, plant a seed inside, and water it the same way you would with hoe-dug soil.
If you don't like the look of a planter sticking up out of the ground, you can use an Item Shifter (before planting anything inside) to sink it into the ground so only a bit of the soil remains showing. It will still function the same way.
|Moving a planter with plants growing inside will not affect the position of the plants. The soil of a growing plant becomes a separate entity from the planter, and the planter can even be moved or removed entirely without affecting the plant.
If do this and wish to get rid of any "floating soil", just wait a few days without watering it and it will disappear like regular soil created with a hoe.
Sprinklers[edit | edit source]
Sprinklers are a way to automate watering, which is useful for those who forget to water plants all the time.
How To Use Sprinklers[edit | edit source]
- Dig your soil or place your planter.
- With the sprinkler of choice in your active hotbar slot, begin placing it so you see the green preview.
- Move the sprinkler over the soil or planter. If it shows the sprinkler icon (see right), that means placing the sprinkler there will correctly water that plant. Higher grade sprinklers can water more plants at the same time.
- Place the sprinkler, and it will begin automatically watering that plant the next morning.
Sprinklers will not water a plant the day they are placed, so you will still need to use the Watering Can that day.
Sprinkler Efficiency Tips[edit | edit source]
Sprinklers affect a radius around them as opposed to X number of plants, so you can water far more soil mounds or planters if you overlap them.
- To overlap patches of soil, you can turn off Grid Placement (turned on in settings, or hold Alt for quick toggle).
- The Item Shifter can be used on Planters to nudge them closer together.
Sprinklers can also be sunk partially into the ground or inside Planters with the Item Shifter, and they will still water plants. There is a limit to how low down they can work however, so make sure the sprinkler icon is still showing.
Obtaining Seeds[edit | edit source]
Harvesting wild plants sometimes drops 1 seed along with the plant itself, but the chance is very low. However there are ways to get seeds back from home-grown plants:
Fertilizer[edit | edit source]
Using Basic Fertilizer on a single crop will give you a 40% chance of getting 1 seed back on harvest. It does not increase yield (how many plants you get when harvesting), only the chance of receiving a seed.
Seed Bundles[edit | edit source]
Planting using a Seed Bundle guarantees at least one seed back on harvest.
Note: Planting a Seed Bundle in fertilized soil does not increases the chance of getting more than 1 seed by 40%. The bonuses do not stack.
Seedmaker[edit | edit source]
Most plants can be put into a Seedmaker, which will convert 1x plant into 1-2 seeds of that plant. It can only convert 1 plant at a time, and the plant is consumed in the process.
The Fruit Tree Seedmaker works the same way for fruit trees, but requires 10 of that tree's fruit to produce 1-2 fruit tree seeds. The fruit is also destroyed in the process.
Purchasing[edit | edit source]
|Planting • Plant List • Basic Fertilizer • Seedmaker • Seed Bundle Station • Flower Workbench • Fruit Trees • Fruit Tree Seedmaker|